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Player's Guide

How to Play the Games on YoyoArena

This guide is the practical companion to the how-it-works page. It covers what you actually need while playing: how to start a game, the handful of control styles the games share, the keys that pause and restart, what an account adds, and where your best scores are kept.

It describes the games as they are built today, and it points you to each game's own page for the details that differ from game to game.

Step One

Starting a Game

From the Library to the First Round

Open the game library, choose Arcade, Puzzle or Strategy, and open a game. The game page shows the cover art and a Play button; press it and the game loads on the same page. You do not need an account, a download or an install.

Below the player, each game page explains the game: what it is about, how to play it with the exact controls, tips and strategy, how it was designed, and a few frequently asked questions. Reading the How to Play section once saves a lot of trial and error, especially for the strategy and puzzle games, where the rules matter more than reflexes.

Phone or Laptop

The games are designed portrait-first, so they fit a phone held upright, and they run in a desktop browser too. Touch works in every game, and most also respond to a mouse; Snake is the exception and is steered with the keyboard or by swiping. On a phone, a game that feels cramped usually plays better with the browser in fullscreen (see the keys below, or use the game's own fullscreen button where it has one).

What Your Browser Needs

Nothing beyond a current browser. Several of the games use WebGL graphics, which current desktop and mobile browsers provide; if hardware acceleration is switched off, those games can show a blank screen.

Step Two

Control Styles at a Glance

The games fall into five broad control styles. Knowing which one a game uses tells you most of what you need before the first round. The lists below name the games that use each style and the input each one expects; every game page has the full detail.

One-Input Timing

A single tap or click does the work, and two of these games ask you to press and hold instead. Success is about timing, not about speed.

  • Orbit Rush: tap or click, or press Space or an arrow key, to reverse your orbit.
  • Perfect Stack: tap or click to lock the sliding block onto the tower.
  • Cube Jump: hold Space, or press and hold with the mouse or your finger, to charge a jump, then release to launch.
  • Neon Hook: press and hold to catch the nearest anchor, release to sling away from it.

Steer

You move something continuously, with the mouse, a dragging finger or keys, and the game reacts around you.

  • Brick Breaker: move the mouse or drag a finger to slide the paddle; click or tap to launch the ball.
  • Neon Blaster: move the mouse or drag to position the ship, which fires on its own.
  • Rollout: A and D or the arrow keys, or drag sideways, to steer the ball along the road.
  • Trench Dive: arrow keys or WASD, or drag toward where you want the diver to go.
  • Bumper Hockey: touch or drag anywhere in the lower half of the rink to move your striker.
  • Snake: arrow keys or WASD, or swipe, to change direction.
  • Beatline Dash: tap the left or right side of the screen, or use the arrow keys or A and D, to change lanes; Space or a tap in the centre fires the dash pulse.

Aim and Release

You set up a shot by dragging, then let go. Power and direction come from how far and which way you drag.

  • Perfect Shot: drag back from the launcher; a trajectory line previews the shot until you release.
  • Mini Golf Riot: drag from the ball in the direction you want it to go, then release.
  • Crater Command: drag away from your tank and release to fire; on a desktop you can also set angle and power with the arrow keys.
  • Skyline Bowling: slide the ball along the foul line, then pull upward and release; the angle of your swipe adds hook.

Draw, Swipe or Cut

Your finger or mouse draws directly on the play field.

  • Gravity Rush: click and drag, or swipe, to sketch a solid line for the ball. Lines cannot be undone, only cleared by restarting the level.
  • Rope Snip: swipe across a rope to cut it, tap bubbles to pop them and air cushions to blow the candy along.
  • Airlane Control: tap an aircraft, then drag from it to draw its route; drawing again replaces the old route.

Tap to Select, Swap or Switch

You act on one object at a time by tapping or clicking it.

  • Neon Match: tap a gem and then a neighbour, or drag a gem in the direction you want to swap it.
  • Signal Grid: tap or click a tile to rotate it.
  • Subway Switch: tap a junction to switch it to its next outbound route.
  • Scrapline Defense: tap or click a lane pad to build; the keys 1, 2 and 3 choose the turret.
  • Focus Fire: click or tap the targets; pick a 30, 60 or 90 second session before you start.

Step Three

Pause, Restart and Fullscreen

Many games share the same few keyboard shortcuts on a desktop: P or Esc pauses, F toggles fullscreen, and Enter restarts after a crash or starts the next board after a result screen. Some games use R to restart the current board or hole. On a phone the same actions are on-screen buttons, such as a pause icon in the corner or a row of buttons under the board.

Not every game has every shortcut, so the How to Play section on the game page is the authority for that game. If a key does nothing, click or tap inside the game once so it has keyboard focus, then try again.

Step Four

Where Your Progress Is Kept

In Your Browser, Not on Our Servers

Most of the games keep a best score or level progress in your browser's local storage, on the device you play on. The games do not send scores to our servers, and your YoyoArena account does not store them either. Gravity Rush, for example, remembers level progress and star ratings, while Brick Breaker and Orbit Rush keep a score table. Not every game saves something: Trench Dive, for instance, starts from zero each visit.

What That Means in Practice

  • Your saves do not follow you to another phone, laptop or browser. Each one starts with its own, empty record.
  • Clearing your browser's site data removes them, and there is no copy on our side to restore. Private or incognito windows usually discard them when the window closes.
  • There are no shared leaderboards, because nothing is uploaded. Where a game shows a list of scores, it holds your own results on your own device.

Daily Puzzles

Signal Grid and Neon Match offer a Daily Puzzle. The board for a given calendar date is the same for everyone, and your result for that day is stored in your browser like any other save. Each also has a second mode for unlimited play: Quick Play in Signal Grid and Endless in Neon Match.

Step Five

What a Free Account Adds

An account is optional. Everything on the game pages works without one. If you want one, registration takes about a minute with an email address and password, and no payment information is collected. We may ask you to confirm your email address, which is also the address we use for account notices. If you forget your password, use the Forgot Password link on the login page; if reset by email is unavailable, write to info@yoyoarena.com from the address on the account and we will help.

  • A dashboard that lists every game in the library in one place. Each game opens in a player page with reload and fullscreen buttons.
  • A profile page where you can change your display name, date of birth and country or region.
  • Optional notifications. YoyoArena may email you about new games and new blog posts, and every such email has an unsubscribe link. Browser notifications only switch on if you enable them from the dashboard.

An account does not change how any game plays, and there is nothing to buy. Account holders are responsible for keeping their password private; the Terms of Service have the details.

Fair Play

Playing Fair

Because scores stay on your own device, there is no shared ranking to climb by tampering with them. The Terms of Service still apply to the site: they prohibit cheat tools, memory editors, bots, macros and auto-clickers, and deliberately abusing bugs. Found a bug? Please report it through the contact page instead of exploiting it.

When Something Goes Wrong

Fixing Common Problems

The Game Never Starts

The cover art and a Play button are all that loads with the page; the game itself only loads when you press Play. If you pressed it and nothing happens, reload the page, make sure hardware acceleration is switched on in your browser, and try again, or try a different browser.

Keys Do Nothing

Click or tap once inside the game area so it has keyboard focus, then press the key. If the game is not meant to use that key, check its controls in the How to Play section.

The Game Feels Slow

Close other tabs and apps, and try the same game on a laptop or desktop once; some of the 3D games ask more of a phone than the simple 2D ones. If one game is slow while the others are fine, tell us which one through the contact page.

Guide FAQ

Common Questions

Can I play without an account?

Yes. Every game page has a Play button that opens the game on the page for every visitor. A free account is optional and adds a personal dashboard with every game in one list, plus a profile page.

Where is my best score stored?

In your browser, on the device you play on. The games do not send scores to YoyoArena's servers and your account does not store them, so they do not follow you to another device or browser.

I cleared my browser data and my progress is gone. Can you restore it?

No. Saved progress exists only in your browser, so there is no copy on our side to restore. A game that kept a best score or level progress starts again from zero.

Which games work with a keyboard?

Many do. Snake, Rollout, Trench Dive and Beatline Dash can be steered with keys, Orbit Rush and Cube Jump respond to the Space key, and several strategy and puzzle games add shortcuts such as 1, 2 and 3 to pick a turret or P to pause. The How to Play section on each game page lists that game's keys.

A game shows a blank screen or does not start. What can I do?

Press the Play button on the game page, since the game only loads after you do. If it still does not start, reload the page, check that hardware acceleration is switched on in your browser, or try another browser. If the problem stays, tell us the game, your device and your browser through the contact page.

How do I report a problem or suggest a game?

Use the contact page or write to info@yoyoarena.com. Include the game's name, your device and your browser if you are reporting a problem.