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Gravity Rush

Gravity Rush

Puzzle Mobile Friendly

About Gravity Rush

Draw the path, solve the physics. Gravity Rush is a puzzle game where every line you sketch becomes a real physical surface — and a rolling ball must cross it to reach the glowing goal. Each level hands you a small number of strokes and asks you to plan a route through obstacles using angle, length, and placement. Short lines redirect; long lines cradle; angled lines convert falling momentum into horizontal motion. The puzzles are not about finding one right answer — they are about finding your answer from among many, under a stroke budget that forces creativity. Star ratings reward elegant solutions, and later levels chain multiple physics ideas into challenges that feel earned when you solve them.

How to Play Gravity Rush

Controls

  • Draw a line: Click and drag (desktop) or swipe (mobile) to sketch a solid line on screen.
  • Delete a line: Tap an existing line to remove it and recover a stroke.
  • Reset level: Use the reset button if your current plan is not working.

Objective

  • Guide the ball into the glowing goal using gravity and your drawn lines.
  • Stay within the stroke budget shown at the top of the screen.
  • Finish fast for a time bonus toward a higher star rating.

Line behavior

  • Lines act as rigid surfaces — the ball rolls or bounces off them.
  • Angled lines convert vertical drop into horizontal velocity.
  • Long flat lines make long cradles; short lines act as precise nudges.

Tips & Strategy

  • Sketch pencil-light first. Use scratch lines to test the ball's path, then erase and redraw the ones that matter.
  • Shorter is stronger. A short stiff line holds up better than a long one; long lines can cause the ball to lose speed before reaching the goal.
  • Momentum is a tool. A tall falling arc hitting a 45-degree ramp can carry the ball much further than a flat surface.
  • Watch for obstacles. Later levels include spikes, walls, and gravity wells — draw lines that route the ball around them.
  • Three stars hunt. The fewest-stroke solution is rarely the first one you find; return to old levels with new ideas.

The Story Behind Gravity Rush

Gravity Rush started with a deliberately awkward question: what would a physics puzzle look like if the player had to draw the puzzle, not just solve it? Most physics puzzles hand you a fixed toolbox; we wanted to see what happened when the toolbox was literally a pen. The first prototype had unlimited strokes, which was actively bad — players drew walls, boxed the ball in, and reached the goal in seconds.

The stroke budget fixed it. Limiting strokes per level forced real thought into every line, and it created the secondary game of finding more elegant solutions. Three-star runs almost always use fewer strokes than a bare-pass run, so the game quietly rewards reconsidering each line rather than just any line that works. Some players stop once they pass a level. Others come back a week later and find a much cleaner solution they could not see before.

Line physics sit on top of Three.js plus a small custom physics solver. Early builds had line collisions snapping to a pixel grid, which caused visible jitter on slow-moving balls. The current build interpolates collision surfaces across subframes, which costs a bit of CPU but eliminates the drift. Related intuitive-input physics work runs through Rope Snip — different inputs, same tension between an intuitive gesture and a precise simulation underneath.

Frequently Asked Questions

Is there only one right solution per level?
No — most levels have multiple valid paths. Three-star solutions tend to be elegant and use fewer strokes, but there is no single 'correct' way to solve a level.
What happens if I run out of strokes?
You can reset the level and try again. Strokes are a budget, not a hard fail — if your current plan is not working, delete lines to recover your count.
Can I play Gravity Rush on mobile?
Yes. Drawing with a finger works the same as using a mouse, and the UI adapts to portrait phone screens automatically.
Do I need an account to save progress?
Progress is saved locally in your browser automatically. A free YoyoArena account unlocks leaderboards and sync across devices.
Is Gravity Rush free to play?
Yes. Every level is free forever — no paywalls, no level-unlocks-via-premium, no ads interrupting puzzles.

Tags

Puzzle Drawing Physics Puzzle Line Draw Problem Solving Brain Teaser Levels Strategy